3D Matte Painting and Camera Mapping |
Brazil Material Fundamentals |
Character Modeling for Production |
Character Texturing for Production |
Creature Detailing for Production |
Creature Modeling for Production |
Creature Texturing and Rendering for Production |
Environment Creation for Production |
Environment Lighting for Production |
Fluid Simulation with Glu3D |
Global Illumination Exteriors |
Global Illumination Interiors |
Introduction to 3ds Max |
Matte Painting Production Techniques |
Multi-Pass Compositing |
Set Extension and Lighting Effects |