GW

 

GM1

3D Matte Painting and Camera Mapping

GM2

Brazil Material Fundamentals

GM3

Character Modeling for Production

GM4

Character Texturing for Production

GM5

Creature Detailing for Production

GM6

Creature Modeling for Production

GM7

Creature Texturing and Rendering for Production

GM8

Environment Creation for Production

GM9

Environment Lighting for Production

GM10

Fluid Simulation with Glu3D

GM11

Global Illumination Exteriors

GM12

Global Illumination Interiors

GM13

Introduction to 3ds Max

GM14

Matte Painting Production Techniques

GM15

Multi-Pass Compositing

GM16

Set Extension and Lighting Effects